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- Path: news.vol.it!news
- From: bizzetti@mbox.vol.it (Fabio Bizzetti)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AB3D II beats Quake....
- Date: 10 Apr 1996 16:46:14 GMT
- Organization: Video On Line
- Distribution: world
- Message-ID: <1246.6674T949T103@mbox.vol.it>
- References: <4k3pps$2g0@hell.team17.com> <26000305765367210484@BIRDLAND>
- NNTP-Posting-Host: molcl14.vol.it
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- >>>> Yes they will, but Doom would require paying a large sum of money for as
- >>>> a license. More than you would *ever* make from an Amiga version :(
- >>
- >>>Well, couldn't some company try to get an agreement with ID... of course
- >>>they can't want more money for it than will come out of it...
- >>
- >> Oh yes they do.
- >>
- >>>if they WOULD license
- >>>it they would get SOME money...
- >>
- >> What's another $10,000 to a company making $1,000,000's ? Not worth
- >> the hassle.
-
- >Well, that's just what i said myself later in the mail... it is nothing for
- >them... this was only a THOUGHT :((( (sadly...)
-
- >Steffen Haeuser
-
-
- What's the need to copy/clone/convert PC games?
- Isn't it better to create new ones? Look at AB3D, it was born on Amiga and
- IMHHHHHO is much better than Doom.
- Also Worms, converted to all the other platforms.
-
- And others..
-
- /-----------------------------------------------------------------------\
- | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- | The maker of "CyberMan" and "Virtual Karting" |
- | working on "VirtualRally" & "StarFighter" |
- \-----------------------------------------------------------------------/
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